Another reminder is that it is next to impossible to spot any differences between specs that are within ~100-200 rating of the optimal setup, so dont feel forced to take exactly these numbers.
This reduces the number of unique combinations a much lower level. The first change is that all basic attacks that previously had a 10% accuracy penalty now no longer have an accuracy penalty and now behave in the same way as every other move.
Abstract: The goal is to find the set of Character Stats that would yield the best expected DPS/HPS/Dt PS for any given Stat budget.
To accomplish this, a method was utilized to accurately and repeatedly calculate the expected DPS/HPS/Dt PS for each of the 24 Disciplines on a time averaged basis.
Mastery behaves the same as the previous main stats and benefits from all of the datacrons (Legacy based now).
The biggest change from this is the removal of an offstat that would allow for slightly higher crit values due to differing main stat diminishing returns curves.